- De-coupled dash/slide distance from player avatar scale.
> [!NOTE]
> Before, large characters would run extremely fast, and small characters would barely move. This didn't make sense. Now, all characters will move at the same speed regardless of size, while their animations will reflect their actual movements.
+
- Relocated player size and avatar options from settings to the Character tab in the "pause" menu.
+
- Temporarily remapped tab/menu_scoreboard to open the map.
+
> [!NOTE]
+
> Later, this will be open a quick actions menu, similar to Skyrim.
# Bug Fixes
- Fixed map mode not working in build.
@@ 21,3 25,4 @@
- Fixed the insatiable hunger the game had on your cursor. Your cursor will no longer get eaten while the game isn't focused.
> [!NOTE]
> Metalloriff: Testing speed will now increase 10x. My cursor will remain free from the bowels of ZSandbox.
+
- Fixed NPCs not working after the avatar creator update.